The History of Fortnight

The journey of fortinte popularity and income economics.

The History of Fortnight


Fortnite, I’m sure you have heard of it if you don’t, allow me to enlighten you. Fortnite is a battle royal game that allows you to build on the map, making it separate from other games. 

Fortnite was first revealed by Epic Games in 2011, and is considered to be a combination of Minecraft and Left 4 Dead is a video where four players would work together to scavenge resources in order to build fortifications, traps, weapons, and other objects to survive monster attacks.

Fortnite has become a global phenomenon and is growing quickly within the realm of esports. Its revenue stream for 2019 is reached $3.5 billion, and it shows no signs of losing its grip over the Battle Royale genre.

However, few fans know how Fortnite became the phenomenon it is today. The history of Fortnite begins with Epic Games, but it was originally far from the game we know and love today. Instead, Fortnite began as an entirely different game about surviving a zombie apocalypse.

Fortnite: Save The World

The game was first revealed at the 2011 Spike Video Game Awards, where Epic’s former design director Cliff Bleszinski presented a rough trailer for the game. Fortnite: Save The World was initially conceived as a co-op third-person shooter survival game. It did not pit players against one another, but instead made them work together in an effort to save the remnants of humanity after 98% of the population vanished from the world.

The Battle Royale beta then launched a mere six weeks after Save The World’s paid early access. Within two weeks of the Battle Royale version being made public, over 10 million players were registered, and the numbers continued to climb.

One reason for the success of the Battle Royale mode in Fortnite can be attributed to PlayerUnknown’s Battlegrounds, which was extremely popular and had a big player base. However, its price made it less accessible to some players and even today, it still suffers from optimization issues that were presented in 2017.

Acting quickly, Epic released its first Battle Pass for a second season of the game. This has become a vital part of the game’s success, as it offers players a rich assortment of in-game cosmetics and emotes that have become integral. They are also available for a reasonable price.

Even better, players who purchased a Battle Pass earn V-Bucks. They are the in-game currency that funds the purchase of the next Battle Pass at the conclusion of the season, often lasting for three months.

Other games have tried to replicate Fortnite’s success, but with mixed results. Apex Legends is perhaps most infamous for its strong start. However, it offered a Battle Pass with items that were bland and uninspired, driving many players back to Fortnite.

Fortnite has changed a lot since its release. This is true because of its newly added weapons, vehicles, and changes that have occurred on the island itself. where players can visit via the Party Bus. Some locations have received minor tweaks, while others have been destroyed and rebuilt.

At first, this was a way to balance the game and change up where players would land. Far too often, a few places were singled out as the best places to go first, leaving much of the rest of the map empty.

As time has gone on, changes to the map have tied into the mysterious narrative surrounding the island. The Tilted Towers, one of the island’s most popular spots, was eventually destroyed by meteors, only to be rebuilt later as Neo Tilted.

Overall, these changes have helped to keep the game fresh and interesting. Players who have taken short breaks from Fortnite usually come back to new parts of the map that are unfamiliar to them, to explore the game all over again.

This should come as no surprise, though; although Fortnite was initially planned as a PvE game, its popularity and most of its revenue are derived from the Battle Royale mode. There are no big Save The World streamers on Twitch, but everyone knows of Ninja and Tfue due to their skill in Battle Royale.

On the other hand, playing Save The World, which is a game that must be purchased, does provide a constant stream of V-bucks, which can then be spent in Battle Royale.

Since the Battle Royale version of the game was released, Save The World has been largely forgotten. It has received updates and changes over the past two years, but far fewer than the Battle Royale version. There are seasonal events, but most of them are recycled from previous ones.